AI Insights · Timothy · July 2022
Top 5 2D Anime Games on Android in the UK: Q2 2022 Performance
In Q2 2022, the top 5 2D anime games on Android in the UK showed varied trends in downloads, revenue, and active users, with some apps experiencing significant fluctuations.
Performance of Top 5 2D Anime Games on Android in the UK: Q2 2022
In the second quarter of 2022, the top 5 2D anime games on the Android platform in the United Kingdom exhibited diverse performance metrics. The data, sourced from Sensor Tower, provides insights into weekly downloads, revenue, and active user trends for these popular games.
DRAGON BALL Z DOKKAN BATTLE
The game saw fluctuations in weekly revenue, peaking at approximately $93K in the last week of April and then experiencing a decline to around $11.6K by mid-June. Weekly downloads were relatively stable, with a slight increase towards the end of the quarter, reaching 620 downloads in the final week. Active users hovered around 18K, with a minor dip to 17.4K in mid-June.
AFK Arena
AFK Arena's weekly revenue remained steady, averaging around $20K, with a peak of $27K in the last week of April. Weekly downloads showed a downward trend, starting at 472 downloads in early April and ending at 412 by the end of June. Active users saw a gradual decline from 15.9K to 12.1K over the quarter.
Fire Emblem Heroes
The game experienced a consistent revenue pattern, with weekly earnings ranging between $13.4K and $22.4K. Downloads were sporadic, with notable weeks in late June reaching 171 downloads. Active users fluctuated, starting at 9.3K in late March and ending at 8.6K by the end of June.
Epic Seven
Epic Seven’s revenue peaked at $28K in late April, but saw a decrease to approximately $8.6K by the end of June. Downloads were relatively low, averaging around 200 per week. Active users remained steady, averaging around 4.5K throughout the quarter.
Arknights
Arknights showed a significant revenue increase in late April, peaking at $42.6K, before declining to $4.6K by mid-June. Weekly downloads were consistent, averaging around 200. Active users started at 1.1K in late March and slightly decreased to 864 by the end of June.
For more detailed insights and data, visit Sensor Tower.